Well, let's see now, it has been a long time, hasn't it. I really should post here every so often. I think I may steal Mike B.'s idea about posting rpg happenings, hope you don't mind Mike. With that I'd like to start with the latest session of Exalted, from my character's point of view. But first, a breif intro to my character.
Miri
Night Caste
Explorer/Ninja (AKA I can't sit still very long)
Master Spy in Cealestis(spelling?)
Originally from Chantra
Likes to use martial arts moves, turns invisible when upset, can change color of hair when in various moods, has a treepard named Kitten(not real name though)(Kitten loves butterflies), likes to take fruit (so it doesn't go to waste :) )
Ok, onto the game:
So, we're escorting this beat up army of dragonblooded, who I really don't trust, back to our capitol city and along the way learn that the blessed Isle is coated with demons. From what I've heard from our sorcerer, they're scary things, not very big(most of them) but scary, and they either fight you or seduce you and suck out your soul. Fun.
Anyways, we get back to the city, talk to the sidereals, I get into trouble for not paying attention, and work a bit with my spies. Found out one of my spies is stuck in a city with troubles and probably can't get out or is dead, but he's not one of my top ten (00 spies) so I'm not terribly worried, it seems we have bigger things here to worry about. The dawn caste build me and Kitten a rooftop garden, yay! (My character loves trees and has about 4 plants growing on her at the moment.) It's then that Kitten notices there aren't as many butterflies as before. Something is definately wrong. I go talk to the dawn caste and he says he's missing a person from training, so we go check it out. The place is abandoned, like creepy abandoned. Oh yeah, we find our zenith caste too, he worries me. So, we go through the place and I take the fruit, it was just sitting out and going to waste, I swear. And the Zenith caste says the place is tainted by demons and torches the place. Now we explain this t o the townspeople how? It eventually gets worked out, wish our diplomat were there, and we send out larger patrols that night.
While wandering the city, I spot creatures on the library of our sorcerer and they dissapear. I believe they got inside, so I stealthily sneak up to the second level and am going to surprise the guards, it's what they get for not noticing those creatures right above them, but no, stupid someone put traps freaking everywhere and I step on one. Not cool, by this time, Kitten is laughing at me and I'm surrounded by guards, good job me, real stealthy. I'm still determined to get in there, but the Dawn caste eventually talks me out of it.
Fuming off down the road later, hair now a dark red color, I see a door to an embassy building swinging loosely on its hinges. Kitten does not like it here, but I am ever curious. I approach the door and peek my head in, but see no one. Not wanting to go in there alone, I run and get the dawn caste and we search the place, eventually finding the ambassador safe, locked in his room with a few guards. But the other guards, servents and the spy I had posted here are all gone without a trace.
I am truely interested in the happenings south of us, but cannot leave while havoc is being caused here, so until next time, that's where the game stands.
I will try to update later in the week after the Eberron game Wednesday.
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